For one thing, this dense, dour, and oft-delayed holiday spectacle is based on a popular series of video games - a grim omen in a year that brought us the likes of “Warcraft” and “Ratchet & Clank.” For another, Kurzel’s moody adaptation is told on a massive scale, budgeted to compete with other franchise monstrosities like “Rogue One” and “Fantastic Beasts and Where to Find Them” - the familiar trouble with making a film like this is that it’s too expensive to afford any risks.īut “Assassin’s Creed,” in which Michael Fassbender’s blank protagonist quite literally repeats history, refuses to be defined by the past. History, which is foundational to the captivatingly bonkers story of Justin Kurzel’s “Assassin’s Creed,” tells us that this should be a very bad movie.
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